![]() ![]() This first video from 2018 lands the P6000 for best single card performance. However, I am unsure if X-Particles does and this is a very important piece of my workflow. That being said, Octane in Cinema4D does use all the cards. Video 1: Graphic's cards in SLI in programs such as Solidworks (as shown in first video) does not benefit. Plus, with me likely coming into this next year and with Nvidia's 3000 lineup coming, unsure what I ultimately should be focused on. Nvidia's website has over a dozen cards to choose from. Nothing modern for me to look at that I've seen though as far as comparisons go. Video 1: Granted, the focus of the first video is all about CAD software (I do not use CAD software), it looks like the Quadro's do a great job at performance over the gaming cards. The problem is, I don't know a lot about what hardware (and to some extent, software) I need, or if newer hardware is even worth it.įor research, I recently watched two of LTT's videos on this topic: My manager might be asking if I need to upgrade my system and/or software sometime in the next 12 months. I do these solo and they take me forever both on the "I don't know what I'm doing front," and on the rendering/caching front. I make stuff like this (one of my projects): ![]() Learn about near future hardware and how I might want to wait rather than build one now. Range is $3000-$10,000, can go higher if price to performance is justified.Īirflow and Overclock: Air cooled only, no water and no overclocking due to IT department constraints. Build a high end Cinema4D/Octane/X-Partices animation system capable of single machine rendering/particle caching as fast as possible.īudget: Open.
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